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 Jupiter Adepts!

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Salanewt
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PostSubject: Re: Jupiter Adepts!   Wed Oct 28, 2009 9:10 pm

Oh cool, I like that character. I think those sketches should be final (for the first character). By the way, it almost reminds me of a game that I played in which the main character had a missing wing, hm...

Yeah, I know that I should work on it soon, but I have been quite busy lately.

Have a nice day.
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PostSubject: Re: Jupiter Adepts!   Wed Oct 28, 2009 9:37 pm

@Charon: Nice! She looks great!

For Josef, I recommend Seraph over Angel, to differentiate him from Mia's class. He looks cute, too. ^-^

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PostSubject: Re: Jupiter Adepts!   Wed Oct 28, 2009 9:52 pm

Name: Arej
Build: Brute (Heavy Armour, Light Armour, Gaunlets, Greaves, Axes, Scythes)
Base Class: Dark Mage -> Shaman -> Necromancer -> Chaos Lord -> Doom Lord
Age: 31
Appearance: He is much like Agatio in many ways, but is not scaly and wears Dark/Jupiter-themed armour (Purple of varying shades with black highlights)
Bio: He comes from a Jupiter clan that had lived near Prox. His clan got their Jupiter powers from the energies of the Rift. After the revival of Alchemy, the Rift vanished, causing his people to slowly lose their Jupiter specialization. Resenting this, he sets out to seal Alchemy by destroying the Lighthouses, under the pretence of protecting the world from the Alchemy War against the Anemos. He joins the second party (the one that attempts to destroy the Lighthouses) just before Jupiter Lighthouse.

Utilities: In his base class, he has access to the Whirlwind Psynergy. Being a Jupiter Adept, he also has Mind Read. A non-utility Psynergy that he has access to at all times (he joins the party at level 14, so the fact that the move is broken at low levels doesn't matter) is a move called Chi Palm:

Neutral Attack +40, single target, 7 PP
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Jupiter Adepts!
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